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13 Frights of Halloween Card Game

13 Frights of Halloween Card Game

2-5
Players
20
Minutes
8+
Age
2014
Published

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What to Expect

Players engage in 13 rounds of trick-taking with a Halloween theme, stealing cards from neighbors and playing cards to win candy treats. Each round involves stealing a card, playing a card to win the trick, and drawing back up to 13 cards. Points come from tricks won and leftover candy, which counts half. The game offers quick, tactical rounds filled with interaction.

Who Is This Game For?

This game suits families and casual players aged 8 and up who enjoy fast, simple card games. With a 20-minute playtime, it fits well for quick sessions. No prior trick-taking experience is required as the rules are straightforward.

How It Works

Each round, players first steal a card from the player on their right, then play a card aiming to win the trick using trick-taking mechanics. Afterward, all players draw cards to maintain a 13-card hand. The goal is to accumulate points from winning tricks and leftover candy cards.

Trick-taking

What Makes It Special

Designed by Timothy Mulhall, this Kickstarter-backed game features a Halloween theme combined with trick-taking and card stealing. It supports 2-5 players and stands out with its blend of traditional trick-taking and tactical card theft.

Pro

  • Short playtime around 20 minutes
  • Trick-taking mechanic with card stealing
  • Family-friendly for ages 8+
  • Supports 2 to 5 players

Contra

  • No solo mode available
  • Simple gameplay without deep strategy
  • Limited player count

Setting & Atmosphäre

The game is set around Halloween, focusing on trick-or-treating and collecting candy treats, capturing the spirit of the holiday.

Tipp für Einsteiger

Focus on collecting candy and watch your opponents’ moves to better anticipate their cards.

Häufige Fragen

Can I play this solo?

No, the game is designed for 2 to 5 players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 20 minutes, allowing for quick play sessions.

What prior experience do I need?

The rules are simple, and no prior trick-taking experience is necessary.

How does this compare to similar games?

It combines classic trick-taking with card stealing and a Halloween theme.

Is this suitable for families?

Yes, it's family-friendly for ages 8 and up with easy-to-learn rules.

What mechanic makes it special?

The trick-taking mechanic is enhanced by the card stealing element, increasing player interaction.

Fazit

A solid choice for quick, tactical trick-taking sessions with a Halloween twist. Recommended for players seeking short, interactive card games.