Through the Desert
- Designer Reiner Knizia
- Publisher KOSMOS , Allplay , Delta Vision Publishing , Edge Entertainment , Fantasy Flight Games
- Illustration John Gravato , Atha Kanaani , Damien Mammoliti , Scott Nicely , Brian Schomburg , Claus Stephan
Track your results with Playnexi
Add this game to your collection and track sessions, scores, and statistics.
Start for freeWhat to Expect
Players take turns placing camel meeples to create caravan chains, aiming to control oases and block desert sections. The game requires strategic planning and spatial awareness, reminiscent of Go. Multiple scoring paths, including connections, enclosures, and hidden victory points, create tactical depth. Observing opponents' moves is crucial to avoid being cut off from valuable water sources.
Who Is This Game For?
This game suits hobbyists and families with some gaming experience who enjoy abstract strategy. With a playtime of about 45 minutes, it fits well into a game night. Rules are straightforward but demand thoughtful planning. Children aged 10 and up can participate if familiar with strategic gameplay.
How It Works
Players place camel meeples on a hex grid to form connected caravans, scoring points for controlling watering holes and enclosing desert areas. Core mechanics include Chaining, Connections, and Enclosure. End game bonuses and hidden victory points add layers to the scoring. Strategic placement and blocking opponents are key to winning.
What Makes It Special
Designed by Reiner Knizia, Through the Desert won the 1998 Meeples Choice Award and was recommended for Spiel des Jahres the same year. It belongs to Knizia's tile-laying trilogy and is praised for its blend of simple mechanics and deep strategy. The game's comparison to Go highlights its enduring appeal.
Awards
2007
2006
1998
- 2024 Board Game Quest Awards Best Reprint/Reimplementation — Nominated
- 1998 Meeples Choice Award — Winner
Pro
- Strategic depth from combining Chaining, Connections, and Enclosure
- Short playtime of about 45 minutes suits quick sessions
- Flexible player count from 2 to 5
- Reiner Knizia's design ensures solid gameplay
Contra
- Abstract visuals may not appeal to all thematic players
- Requires strategic thinking, less suited for casual family play
- No solo mode available
Setting & Atmosphäre
Set in a mysterious Arabian desert, players lead nomadic tribes vying for control over oases and watering holes. The theme evokes the Middle East region with an abstract animal and desert motif.
Tipp für Einsteiger
Focus on building connected caravans while monitoring opponents to better understand strategic opportunities.
Häufige Fragen
Can I play this solo?
No, Through the Desert is designed for 2 to 5 players and does not include a solo mode.
How long does a game really take?
A typical game lasts around 45 minutes, allowing for a quick play session.
What prior experience do I need?
The game targets hobbyists and families with some experience in abstract strategy games.
How does this compare to similar games?
Through the Desert combines Chaining and Enclosure on a hex grid, similar in feel to Go but with an Arabian desert theme.
Is this suitable for families?
Suitable for ages 10 and up, especially for those interested in abstract strategic gameplay.
What mechanic makes it special?
The blend of Chaining, Connections, and Enclosure creates rich tactical possibilities.
Fazit
Through the Desert is highly recommended for fans of abstract strategy seeking a quick yet deep game. It rewards players who enjoy careful planning and tactical positioning.































