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T.E.G.: Plan Táctico y Estratégico de la Guerra

T.E.G.: Plan Táctico y Estratégico de la Guerra

2-6
Players
180
Minutes
16+
Age
1978
Published

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What to Expect

In T.E.G., players compete on a world map divided into 50 countries, expanding their domain and moving troops strategically. Each player has a secret objective while all share the goal of occupying 30 countries. The game involves attacking and defending against opponents, forming alliances, and controlling areas. Victory goes to the first to fulfill their secret or the shared mission.

Who Is This Game For?

This is a strategy game for 2 to 6 players aged 16 and up who enjoy long, tactical sessions. With a playing time around 180 minutes, it demands patience and prior experience with wargames and area movement mechanics is helpful.

How It Works

T.E.G. uses mechanics like Area Movement, Area Majority/Influence, Alliances, Dice Rolling, and Player Elimination. Players move troops across territories, form alliances, and resolve battles with dice. The goal is to accomplish secret or shared objectives, with elimination possible for defeated players.

Alliances Area Majority / Influence Area Movement Area-Impulse Dice Rolling Player Elimination

What Makes It Special

Designed by David Jiterman in 1978, T.E.G. is an Argentinian Risk variant emphasizing diplomacy and secret goals. It belongs to the Risk-like series and stands out through its blend of alliances and area control mechanics.

Pro

  • Strategic depth with secret and shared objectives
  • High player interaction via alliances and player elimination
  • Classic Risk-inspired mechanics like Area Movement and Dice Rolling
  • Supports 2 to 6 players for group play

Contra

  • Long playtime of about 180 minutes
  • Complex rules and player elimination may be off-putting
  • Recommended for ages 16 and up, not family-friendly

Setting & Atmosphäre

The game is set on a world map divided into 50 countries, representing a global war theme with tactical and strategic focus.

Tipp für Einsteiger

Focus first on understanding Area Movement and the importance of alliances before diving into complex strategies.

Häufige Fragen

Can I play this solo?

No, T.E.G. is designed for 2 to 6 players and does not include a solo mode.

How long does a game really take?

A typical game lasts around 180 minutes, making it a lengthy session.

What prior experience do I need?

Experience with strategy and wargames is helpful due to the complex mechanics and player elimination.

How does this compare to similar games?

T.E.G. combines classic Risk mechanics with secret objectives and diplomacy, increasing player interaction.

Is this suitable for families?

Due to its complexity and age recommendation of 16+, it’s better suited for experienced players rather than families.

What mechanic makes it special?

The blend of Area Movement, Alliances, and secret objectives creates tactical depth.

Fazit

T.E.G. appeals to players who enjoy deep, interactive wargames with strategic diplomacy. The long playtime may deter those preferring quicker games.