Ninja Havoc Machines
- Designer Lars A. Doucet
- Publisher (Web published)
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Start for freeWhat to Expect
Players control Ninja Havoc Machines on a chessboard, programming a sequence of five moves in advance. Movement, firing, and rotation commands are executed simultaneously to destroy opponents. The game features variable player powers with different engines, weapons, and armor built using a point-buy system. The combination of programmed movement and player elimination creates tactical depth in short sessions.
Who Is This Game For?
This game suits fans of abstract strategy who enjoy quick, tactical duels. It is a medium-weight game with straightforward rules and about 30 minutes playtime, suitable for casual game nights. Prior experience with programmed movement or grid-based tactical games helps but is not required.
How It Works
Each round, players select five commands including move, fire, and rotate, which are executed simultaneously. Machines have variable stats determined by a point-buy system: engines affect speed, weapons damage, and armor defense. The game is played on a square grid where player elimination is the goal. Variable player powers create diverse strategic options.
What Makes It Special
Designed by Lars A. Doucet, Ninja Havoc Machines blends programmed movement with variable player powers. While reminiscent of Roborally, it differs through its point-buy customization system. Though it has no awards, it is freely available as a print-and-play on the designer’s GitHub, offering quick, tactical gameplay on a classic chessboard.
Pro
- Short playtime around 30 minutes
- Variable player powers via point-buy system
- Tactical depth through programmed movement
- Accessible as a print-and-play
Contra
- No solo mode available
- Lacks thematic or narrative depth
- Limited to 2-4 players
Setting & Atmosphäre
The game is set in an abstract, futuristic environment where combat machines battle on a square grid. It lacks a concrete theme, focusing on strategic movement and combat.
Tipp für Einsteiger
Focus on planning your sequence of five moves and leverage your machine’s unique abilities to adapt tactically.
Häufige Fragen
Can I play this solo?
No, Ninja Havoc Machines is designed for 2 to 4 players and does not include a solo mode.
How long does a game really take?
A game typically lasts about 30 minutes, suitable for quick sessions.
What prior experience do I need?
Basic knowledge of programmed movement or abstract tactical games is helpful but not required.
How does this compare to similar games?
Compared to Roborally, Ninja Havoc Machines uses a point-buy system for unit customization and focuses on shorter, tactical rounds.
Is this suitable for families?
It is more suited as a medium-weight game for adults and experienced players rather than family play with children.
What mechanic makes it special?
The combination of programmed movement and variable player powers creates unique and strategic gameplay.
Fazit
Ninja Havoc Machines is a solid choice for fans of tactical, short abstract strategy games with programmed moves. It suits players who enjoy customizing units and planning ahead. Those seeking more complex systems might look elsewhere.







