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Machi Koro AS D'OR NOMINÉ 2015

Machi Koro

2-4
Players
30
Minutes
10+
Age
2012
Published

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What to Expect

In Machi Koro, you play as the newly elected mayor building your own city. You roll one or two dice to activate buildings that generate income or effects based on the dice results. Players expand their city by constructing landmarks and buildings while interacting with opponents. The goal is to be the first to complete all your landmarks. The game combines dice rolling with strategic city development in quick, engaging rounds.

Who Is This Game For?

Machi Koro is suitable for families and casual gamers aged 10 and up. With a playtime of about 30 minutes, it fits well into short game sessions and is accessible to beginners. No prior experience is necessary, though players should be comfortable with some tactical planning and luck management.

How It Works

Each turn, you roll one or two dice to determine which buildings activate, a core Dice Rolling mechanic. If the rolled number matches a building you own, you gain income or other benefits. You then spend coins to buy new buildings or construct landmarks that provide additional powers. Ownership matters as each player develops their own city, and Race drives the competition to complete landmarks first.

Dice Rolling Ownership Race Random Production

What Makes It Special

Designed by Masao Suganuma, Machi Koro won the 2015 Fairplay À la carte Award and was nominated for several others including the 2013 Meeples Choice Award and 2015 As d'Or. It blends Dice Rolling with Ownership and Race mechanics and is part of the Machi Koro family, including digital versions. It is a well-known example of fast, strategic dice-driven city building.

Awards

AS D'OR NOMINÉ 2015
Nominated
2015
  • 2015 Boardgames Australia Best International Game — Nominated
  • 2015 Fairplay À la carte — Winner
  • 2015 Guldbrikken Best Family Game — Nominated
  • 2015 À-la-carte-Kartenspielpreis — Winner
  • 2014 Lys Grand Public — Finalist
  • 2013 Meeples Choice Award — Nominated

Pro

  • Short playtime of about 30 minutes
  • Simple rules, great for beginners
  • Combination of dice rolling and strategic city building
  • Winner of the 2015 Fairplay À la carte Award

Contra

  • Dice luck strongly influences gameplay
  • No solo mode, only for 2-4 players
  • Limited complexity for experienced gamers

Setting & Atmosphäre

The game is set in the fictional city of Machi Koro, where you act as mayor building various structures and landmarks. The theme centers on city development with typical buildings like bakeries, amusement parks, and radio towers.

Tipp für Einsteiger

Focus on buying buildings that generate steady income and keep an eye on opponents' developments.

Häufige Fragen

Can I play this solo?

No, Machi Koro is designed for 2 to 4 players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 30 minutes, making it suitable for quick sessions.

What prior experience do I need?

As a family game with simple rules, no prior experience is required.

How does this compare to similar games?

Machi Koro combines Dice Rolling with Ownership and Race mechanics in a fast-paced city-building setting.

Is this suitable for families?

Yes, it is suitable for families aged 10 and up who enjoy light tactical games.

What mechanic makes it special?

The core Dice Rolling mechanic determines which buildings activate and generate income.

Fazit

Machi Koro is recommended for players seeking a quick city-building game with dice mechanics. It suits families and casual gamers who enjoy accessible, tactical gameplay.