Kings & Things
- Designer Doug Kaufman , Robert J. Kuntz , Tom Wham
- Publisher Games Workshop Ltd. , West End Games , Z-Man Games , Hobby Japan , Pegasus Spiele
- Illustration Ray-Mel Cornelius , Charles Elliot (I) , Loring Eutemey , Martin Hoffmann , Richard A. Johnson , Doris Matthäus
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Start for freeWhat to Expect
In Kings & Things, players lead kingdoms in a fantasy world, building citadels to claim victory. The modular hex board changes every game, offering fresh layouts. Bluffing plays a key role as you conceal your army's composition. The mix of Area Movement and Events challenges strategic planning and adaptability throughout the game.
Who Is This Game For?
Designed for experienced players aged 12 and up, Kings & Things is a longer strategy game lasting around 180 minutes. It's suited for those who enjoy complex mechanics and tactical depth. Beginners might find the combination of bluff and multiple mechanics challenging initially.
How It Works
Players move on a modular hex grid using Area Movement and roll dice to resolve battles and events. Area Majority / Influence determines control over regions, which is crucial for winning. Bluffing adds a layer of deception as players hide the true nature of their armies from opponents.
What Makes It Special
Designed by Tom Wham along with Doug Kaufman and Robert J. Kuntz, Kings & Things won the 1986 Charles S. Roberts Award for Best Science-Fiction or Fantasy Board Game. Its blend of bluffing, modular board design, and area control makes it a classic in fantasy wargames.
Awards
- 1986 Charles S. Roberts Best Science-Fiction or Fantasy Board Game — Winner
Pro
- Modular board for high replayability
- Combination of Area Majority, Dice Rolling, and Bluff
- Renowned designer Tom Wham
- 1986 Charles S. Roberts Award winner
Contra
- Long playtime around 180 minutes
- Challenging for beginners due to complex mechanics
- Not suitable for less than 2 players
Setting & Atmosphäre
Set in a fantasy world of kingdoms, magical creatures, and armies, players compete to build and defend citadels to dominate the realm.
Tipp für Einsteiger
Take time to understand the mechanics and bluffing before diving into longer sessions.
Häufige Fragen
Can I play this solo?
Kings & Things is designed for 2 to 4 players and does not include an official solo mode.
How long does a game really take?
A typical game lasts about 180 minutes, making it a longer, evening-length experience.
What prior experience do I need?
The game suits experienced players comfortable with complex fantasy strategy mechanics.
How does this compare to similar games?
Kings & Things combines Area Majority and Bluff with a modular hex board for dynamic gameplay.
Is this suitable for families?
Due to length and complexity, it’s better suited for teens 12+ and older players.
What mechanic makes it special?
Its unique bluff element combined with area majority and modular board design defines the game.
Fazit
Kings & Things is recommended for players who appreciate complex fantasy strategy games with bluff elements and longer playtimes. Casual players may find the length and complexity demanding.
























