Heads of State
- Designer Peter Hawes
- Publisher eggertspiele , Z-Man Games
- Illustration Czarnè
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Start for freeWhat to Expect
In Heads of State, players act as nobles competing for power across provinces and royal courts in 16th-18th century Europe. Players collect sets of cards like Gold, Troops, and Titles to raise nobles in England, France, Spain, and the German States. Using mechanics like Open Drafting and Set Collection, players vie for control through various victory paths, such as dominating provinces or gathering all noble ranks. Treachery cards enable removing opponents’ nobles to place your own, adding tactical depth.
Who Is This Game For?
Heads of State is a medium to heavy strategy game for players aged 12 and up, best suited for experienced groups. With a typical playtime of around 120 minutes, it appeals to those who enjoy complex mechanics like Area Majority and Hand Management. Prior experience with strategic board games is recommended to grasp the multiple victory conditions and influence mechanisms.
How It Works
Players draft cards openly and manage their hands to create sets that strengthen their nobles across several European countries. Area Majority mechanics determine control over provinces and royal courts, involving various noble ranks and special abilities. Players can use action cards to remove opponents’ nobles and replace them with their own, adding tactical interaction. The goal is to build the strongest power base through different strategic approaches.
What Makes It Special
Heads of State was nominated for the Boardgames Australia Awards Best Australian Game in 2009 and 2010. Designer Peter Hawes combines Area Majority, Hand Management, and Open Drafting into a complex political strategy game. Its historical setting and multiple paths to victory distinguish it from other Renaissance-themed games.
Awards
- 2010 Boardgames Australia Awards Best Australian Game — Nominated
- 2009 Boardgames Australia Awards Best Australian Game — Nominated
Pro
- Multiple victory conditions allow diverse strategies
- Combination of Area Majority, Hand Management, and Open Drafting
- Rich historical political theme
- Nominated for Boardgames Australia Awards 2009 & 2010
Contra
- Relatively long playtime of about 120 minutes
- Complex rules may deter newcomers
- No solo mode available
Setting & Atmosphäre
The game is set in Europe during the Renaissance and early modern period (16th to 18th century), where players compete for political power in England, France, Spain, and the German States.
Tipp für Einsteiger
Focus on a clear strategy and manage your hand carefully to adapt to the open drafting phase.
Häufige Fragen
Can I play this solo?
Heads of State is designed for 2 to 5 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 120 minutes, making it a lengthy session.
What prior experience do I need?
The game targets experienced players aged 12 and older familiar with strategic mechanics.
How does this compare to similar games?
Heads of State uniquely combines Area Majority with Hand Management and Open Drafting in a historical political setting.
Is this suitable for families?
Due to its complexity and age recommendation, it is more suitable for enthusiasts than family play.
What mechanic makes it special?
The mix of Area Majority, Hand Management, and Open Drafting gives the game tactical depth.
Fazit
Heads of State is recommended for players seeking deep strategic challenges in a historical context. Its lengthy playtime and complexity require patience and experience but offer varied and engaging sessions.




















