Geisteruhr
- Designer Christoph Cantzler , Anja Wrede
- Publisher Noris Spiele
- Illustration Fabia Zobel
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Start for freeWhat to Expect
In Geisteruhr, players place their ghosts on an old turret clock while the clock's arm moves unpredictably left and right, trying to knock the ghosts off. After the arm stops, players count how many of their ghosts remain. The one with the most ghosts wins the round and places a ghost on the winner's podium. The first to win three rounds becomes the champion until the next game restarts.
Who Is This Game For?
Geisteruhr is aimed at families and children aged five and up. Its short playtime of around 15 minutes fits well for quick game sessions or breaks. The rules are simple, making it accessible for beginners and younger players.
How It Works
Players take turns placing their ghosts on the clock. Meanwhile, the clock arm swings left and right, potentially knocking ghosts off. When the arm stops, players count their remaining ghosts. The player with the most ghosts wins the round and scores a point. Play continues until a player wins three rounds.
What Makes It Special
Designed by Christoph Cantzler and Anja Wrede and published by Noris Spiele in 2017, Geisteruhr stands out as a dexterity game with an electronic clock arm element. It’s especially suitable for children and families due to its simple mechanics and interactive component.
Pro
- Short playtime of about 15 minutes
- Suitable for children aged 5 and up
- Electronic clock arm adds dynamic gameplay
- Easy to learn with simple rules
Contra
- No strategic mechanics, purely dexterity-based
- Supports only 2 to 4 players
- Limited depth for experienced gamers
Setting & Atmosphäre
The game is set around an old turret clock where ghosts gather at midnight to play a fun game. The theme is light and child-friendly without deeper narrative complexity.
Tipp für Einsteiger
Focus on placing your ghosts carefully and watch the clock arm's movement closely.
Häufige Fragen
Can I play this solo?
No, Geisteruhr is designed for 2 to 4 players and does not have a solo mode.
How long does a game really take?
A game takes about 15 minutes, suitable for quick play sessions.
What prior experience do I need?
No prior experience needed; the game is simple and great for children.
How does this compare to similar games?
Geisteruhr combines dexterity with an electronic clock arm, distinguishing it from other pure dexterity games.
Is this suitable for families?
Yes, it is specifically designed for families and children aged 5 and up.
What mechanic makes it special?
The game centers on dexterity, enhanced by an electronic clock arm mechanic.
Fazit
Geisteruhr offers a quick and simple dexterity experience suitable for families and kids, with its electronic clock arm adding a unique twist. It’s recommended for those who enjoy light, fast-paced games.











