Endeavor
- Designer Carl de Visser , Jarratt Gray
- Publisher Z-Man Games , Albi , Hobby Japan , Lookout Games , Wargames Club Publishing
- Illustration Josh Cappel , Klemens Franz , Hanno Girke
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Start for freeWhat to Expect
In Endeavor, you lead a maritime empire expanding its influence through exploration, colonization, and warfare. Compete to control cities and trade routes on a global map while balancing short-term building and trade goals with long-term glory in industry, culture, finance, and politics. The game lasts seven rounds, challenging players to optimize their actions and resources against rivals.
Who Is This Game For?
Endeavor is aimed at experienced hobby gamers aged 12 and up who enjoy complex strategy games with a playtime of about 90 minutes. It requires strategic planning and patience and is best suited for groups of three to five players. It is not a family or casual game but a deep strategy experience.
How It Works
The game uses mechanics such as Area Majority / Influence, Hand Management, and Tech Trees. Each round, players build a new building, gain population markers, and perform actions like shipping, occupying, attacking, or drawing cards. Open Drafting allows strategic selection of assets, while Set Collection and Tableau Building support engine development. The goal is to accumulate the most glory points through careful action management.
What Makes It Special
Endeavor won the Meeples Choice Award in 2009 and received multiple nominations including the Golden Geek Best Gamers' Board Game. Designed by Carl de Visser and Jarratt Gray, it uniquely blends global exploration with political influence using complex tech trees and area majority control.
Awards
2010
2009, 2010
- 2010 Hra roku — Nominated
- 2009 Meeples Choice Award — Winner
Pro
- Deep strategic mechanics combining Area Majority and Tech Trees
- Historical Renaissance and exploration theme
- Meeples Choice Award winner 2009
- Ideal for 3-5 players with about 90 minutes playtime
Contra
- Requires strategic experience due to complexity
- Not suitable for solo or two-player games
- Longer playtime demands patience
Setting & Atmosphäre
Set in the Age of Discovery, Endeavor immerses players in a historical era of global exploration and empire expansion. Players represent rising sea powers exploring new lands and extending their influence across the oceans.
Tipp für Einsteiger
Focus first on understanding core mechanics like Area Majority and Hand Management before attempting complex strategies.
Häufige Fragen
Can I play this solo?
Endeavor requires at least three players and is not designed for solo play.
How long does a game really take?
A typical game lasts around 90 minutes, though this can vary with player experience.
What prior experience do I need?
This is a medium to heavy strategy game requiring strategic thinking and familiarity with similar games.
How does this compare to similar games?
Endeavor stands out by combining Area Majority and Tech Trees with a historical exploration theme, differing from typical worker-placement games.
Is this suitable for families?
Due to its complexity and recommended age of 12+, it is better suited for experienced players rather than families with young children.
What mechanic makes it special?
The blend of Area Majority, Hand Management, and Tech Trees provides strategic depth.
Fazit
Endeavor is highly recommended for players who appreciate deep strategic challenges and historical themes. It is less suitable for casual gamers or families due to its complexity.




















