Easter Week, Dublin 1916 1922
- Designer Philip Jelley
- Publisher (Looking for a publisher)
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Start for freeWhat to Expect
Players reenact the Easter Rising of 1916 and the Battle of Dublin in 1922 in a strategic duel between the IRA and government forces. The IRA player must hold key buildings despite being heavily outnumbered, while the government uses artillery, bombers, tanks, and armored cars to retake the city block by block. The game simulates intense urban combat and destruction with both sides earning victory points throughout.
Who Is This Game For?
This two-player war game targets experienced gamers and experts willing to invest around 300 minutes per session. Suitable for ages 14 and up, it demands strategic planning and familiarity with complex area movement games.
How It Works
Using Area Movement and Area-Impulse mechanics, players control territories on the map and use impulses to perform actions. The IRA player occupies strategic buildings, while the government player leverages superior forces to reclaim areas. Victory points are earned each round for held or recaptured zones, with the highest scorer winning.
What Makes It Special
Designed by Philip Jelley, it offers a detailed historical simulation of the Easter Rising and Dublin battles. Part of the Cities: Dublin and History: Irish War of Independence families, it provides an intense two-player experience with realistic Area Movement and Area-Impulse gameplay. It has no awards yet.
Pro
- Detailed historical simulation of the Irish War of Independence
- Intense two-player gameplay with Area Movement and Area-Impulse
- High strategic depth and long-lasting play
- Part of known game families like Cities: Dublin and History: Irish War of Independence
Contra
- Very long playtime of about 300 minutes
- Only for two players
- High entry barrier due to complexity and historical detail
Setting & Atmosphäre
The game covers the historical events of the 1916 Easter Rising and the 1922 Battle of Dublin during the Irish War of Independence. It is set in the city of Dublin, Ireland, amid WWI and Irish freedom struggles.
Tipp für Einsteiger
Focus first on mastering the core Area Movement and Area-Impulse mechanics before exploring advanced strategies.
Häufige Fragen
Can I play this solo?
No, Easter Week, Dublin 1916 1922 is designed exclusively for two players.
How long does a game really take?
A game lasts about 300 minutes, roughly five hours including setup and explanation.
What prior experience do I need?
The game targets experienced and expert players familiar with complex area movement games.
How does this compare to similar games?
Easter Week offers a detailed simulation of Dublin's historical battles with Area-Impulse mechanics, distinguishing it from other war games.
Is this suitable for families?
Due to its length and complexity, it is better suited for experienced players aged 14 and up rather than families.
What mechanic makes it special?
The combination of Area Movement and Area-Impulse enables tactical control and dynamic gameplay.
Fazit
Easter Week, Dublin 1916 1922 is a demanding strategy game for two players interested in history and long sessions. Recommended for experienced players with time and patience.







