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Crossings

Crossings

2-2
Players
20
Minutes
6+
Age
1969
Published

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What to Expect

In Crossings, two players compete to move their pieces across an 8x8 board to the opponent's side using phalanx-style movements. Pieces move point-to-point in connected groups, trying to block and capture opposing pieces by colliding phalanxes. Once pieces cross the board, they become immobile and can't be captured, adding strategic depth to this short game.

Who Is This Game For?

Crossings is aimed at fans of abstract strategy games who enjoy two-player competition. With a duration of about 20 minutes, it is a light to medium complexity game suitable for players aged 6 and up. Some experience with similar abstract games like checkers or chess can be helpful but is not required.

How It Works

Players move their pieces in phalanx formations across an 8x8 grid using point-to-point movement. When opposing phalanxes meet, only the front piece of the group is captured. Pieces that have successfully crossed to the other side become immobile and cannot be captured. The goal is to reach the opposite side first while blocking your opponent.

Point to Point Movement

What Makes It Special

Designed by Robert Abbott and published in Sid Sackson's 'A Gamut of Games' in 1969, Crossings is considered the precursor to Epaminondas. Its distinctive point-to-point movement and phalanx mechanics make it a classic among two-player abstract strategy games.

Pro

  • Classic two-player abstract strategy game
  • Short playing time of about 20 minutes
  • Simple yet strategically deep point-to-point movement
  • Precursor to Epaminondas with unique mechanics

Contra

  • Only playable with two players
  • No thematic elements, purely abstract
  • Limited complexity for expert gamers

Setting & Atmosphäre

Crossings is an abstract game without thematic setting, played on a standard 8x8 grid board.

Tipp für Einsteiger

Focus on moving your phalanxes strategically to control the board and block opponent advances effectively.

Häufige Fragen

Can I play this solo?

Crossings is strictly designed for two players and does not include a solo mode.

How long does a game really take?

A typical game lasts around 20 minutes, making it suitable for quick sessions.

What prior experience do I need?

Basic familiarity with abstract strategy games like checkers or chess helps but is not necessary.

How does this compare to similar games?

Crossings is the predecessor to Epaminondas, featuring a smaller board and simpler phalanx rules.

Is this suitable for families?

With a minimum age of 6 and straightforward rules, Crossings is family-friendly for those who enjoy abstract games.

What mechanic makes it special?

Its point-to-point movement combined with phalanx-based tactics defines Crossings' gameplay.

Fazit

Crossings is a quick, classic abstract game that combines simple rules with tactical depth, ideal for players who enjoy concise two-player strategy games.