Conquest
- Designer Donald Benge
- Publisher Bütehorn Spiele (Buchholz Verlag) , Hexagames (I) , Numbskull Games , Quest Games
- Illustration Donald Benge
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Start for freeWhat to Expect
In Conquest, players command ancient units such as troops, cavalry, chariots, elephants, and ships on a point-to-point map. The goal is to capture opponents' fortifications or occupy quest locations. The game is diceless and uses a pool of action points to move and attack with units. Two versions exist: one for two players and another for four players, each offering distinct tactical challenges.
Who Is This Game For?
Conquest is aimed at enthusiasts of abstract strategy and wargames aged 10 and above. With a playtime around 120 minutes, it suits players who enjoy deep tactical planning without luck elements. Prior experience with strategic board games helps, as the game requires careful decision-making.
How It Works
Players use a limited number of action points each turn to move their different units along a point-to-point map or to engage in combat. The units vary in type, including cavalry and elephants, each with unique tactical abilities. Players aim to seize enemy fortifications or control quest points. The absence of dice emphasizes strategic planning over chance.
What Makes It Special
Designed by Donald Benge and first published in 1974, Conquest merges abstract strategy with historical-themed units in a diceless wargame. Its core mechanics of action points and point-to-point movement provide deep tactical gameplay and clear rules, making it a classic in abstract strategy games.
Pro
- Diceless wargame with deep strategy
- Varied unit types with distinct tactics
- Clear and precise rules by Donald Benge
- Supports 2 to 4 players
Contra
- No solo mode available
- Relatively long playtime around 120 minutes
- Abstract style may not appeal to all players
Setting & Atmosphäre
Set in ancient times, Conquest features historical units like cavalry, elephants, and chariots on a map designed for point-to-point movement connecting strategic locations and fortresses.
Tipp für Einsteiger
Focus on efficiently managing your action points and closely monitor your opponents' moves.
Häufige Fragen
Can I play this solo?
Conquest is designed for 2 to 4 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 120 minutes, suitable for an extended game session.
What prior experience do I need?
Experience with abstract strategy or wargames is helpful since the game requires strategic planning without luck.
How does this compare to similar games?
Conquest combines abstract strategy with historically inspired units and uses an action point system instead of dice rolls.
Is this suitable for families?
Due to its complexity and length, Conquest is more suitable for experienced players than for families with young children.
What mechanic makes it special?
The combination of Action Points and Point-to-Point Movement creates a tactically rich and predictable gameplay.
Fazit
Conquest is recommended for players seeking strategic depth without luck and interest in ancient warfare themes. It demands patience and planning, especially in longer multiplayer sessions.













