Clue: The Great Museum Caper
- Designer John LaBelle , Thomas Rabideau , Dave Rabideau
- Publisher Parker Brothers , Waddingtons
- Illustration Tim Hildebrandt
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Start for freeWhat to Expect
In this game, one player takes the role of a thief secretly moving around a private art museum, while the others play detectives trying to catch them using cameras, motion detectors, and sight. The thief moves after each detective’s turn, making the chase dynamic. Players must coordinate as a team to track the thief’s hidden movements on a square grid while the thief tries to disable cameras and unlock doors to steal paintings.
Who Is This Game For?
Clue: The Great Museum Caper is a medium complexity deduction game for 2 to 7 players, aged 10 and up. With a short playtime around 30 minutes, it suits both casual and more experienced players interested in team-based hidden movement gameplay.
How It Works
The core mechanics include Hidden Movement and Secret Unit Deployment on a Square Grid. One player secretly moves the thief token while others act as detectives coordinating to locate the thief. After each detective's move, the thief moves 1-3 spaces, can disable cameras, and attempt to unlock doors using lock pieces. The game ends when the thief escapes with enough stolen paintings or is caught.
What Makes It Special
Designed by John LaBelle, Thomas Rabideau, and Dave Rabideau, this game won the 1991 Mensa Select Award. It belongs to the Clue family and shares Hidden Movement mechanics with games like Scotland Yard. Its semi-cooperative team play combined with secret movement offers a unique deduction experience.
Awards
1991
Pro
- Semi-cooperative team-based deduction gameplay
- Innovative hidden movement on a square grid
- Short playtime of approximately 30 minutes
- Winner of the 1991 Mensa Select Award
Contra
- Not playable solo; requires 2 to 7 players
- May be too complex for younger children under 10
- Deduction mechanics require concentration and can be challenging for casual players
Setting & Atmosphäre
The game is set in a private art museum where a thief attempts to steal valuable paintings while modern security measures like cameras and motion sensors are used by detectives to catch them.
Tipp für Einsteiger
Focus on carefully observing the thief’s moves and communicate well as a team to effectively trap them.
Häufige Fragen
Can I play this solo?
No, Clue: The Great Museum Caper supports 2 to 7 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 30 minutes, making it suitable for quick play sessions.
What prior experience do I need?
The game is medium complexity and requires basic understanding of deduction and team mechanics.
How does this compare to similar games?
It combines hidden movement with team-based deduction and adds unique elements like disabling cameras and unlocking doors.
Is this suitable for families?
Suitable for families with players aged 10 and older who enjoy more complex deduction games.
What mechanic makes it special?
The combination of Hidden Movement, Secret Unit Deployment, and team coordination on a square grid.
Fazit
Clue: The Great Museum Caper is recommended for players who enjoy moderate complexity and quick deduction challenges. It encourages teamwork and strategic thinking but may be less suitable for casual players uninterested in deduction.




















