1890
- Designer Shin-ichi Takasaki
- Publisher Nobuhiro Izumi
- Illustration Karim Chakroun
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Start for freeWhat to Expect
In 1890, players build railway networks in Osaka's metropolitan area by placing tiles and strategically invest in railway company stocks. Up to seven players compete for market control in a complex economic environment that requires long-term planning and financial strategy.
Who Is This Game For?
1890 targets experienced players and train enthusiasts who enjoy complex economic strategy games. With a playtime around 240 minutes, it suits game nights where players have patience. Prior experience with 18xx games or similar economic simulations is recommended due to the challenging rules.
How It Works
The game combines Stock Holding and Tile Placement: players buy shares in railway companies to gain dividends and control, while placing tiles to build and expand routes. Interaction arises through the stock market and route construction, shaping players' economic positions.
What Makes It Special
Designed by Shin-ichi Takasaki, 1890 is part of the renowned 18xx series set in Japan. It features classic 18xx mechanics but has no recorded awards. Its complex economic simulation distinguishes it from other train games.
Pro
- Authentic 18xx mechanics with Stock Holding and Tile Placement
- High complexity for strategic depth
- Supports up to seven players for large groups
- Thematically centered on Japanese railway region
Contra
- No solo mode available
- Very long playtime around 240 minutes
- Steep learning curve due to complex rules
Setting & Atmosphäre
The game focuses on building railway infrastructure in the Osaka metropolitan region of Japan, reflecting the area's economic and transportation development.
Tipp für Einsteiger
Take time to thoroughly learn 18xx mechanics before playing with experienced players.
Häufige Fragen
Can I play this solo?
No, 1890 is designed for 2 to 7 players and does not include a solo mode.
How long does a game really take?
The game lasts about 240 minutes, requiring patience and time for a full session.
What prior experience do I need?
Experience with complex economic games or the 18xx series is recommended due to challenging rules.
How does this compare to similar games?
1890 is part of the 18xx series focusing on Osaka with classic Stock Holding and Tile Placement mechanics.
Is this suitable for families?
Due to high complexity and long duration, 1890 is better suited for experienced players than families.
What mechanic makes it special?
The combination of Stock Holding and Tile Placement defines its economic and infrastructural gameplay.
Fazit
1890 is a demanding economic game for experienced players interested in trains and long-term planning. It's not suitable for beginners or short sessions.





