1888
- Designer Anthony Fryer
- Publisher (Self-Published)
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Start for freeWhat to Expect
In 1888, players operate railroads in Jefferson and New Suffolk, building networks and managing stocks. Event Cards influence train purchase decisions each round, adding historical flavor and strategic twists. Priority deals at the start of stock rounds add tactical depth. Familiarity with 1830 rules is recommended to play.
Who Is This Game For?
1888 is a strategy game for 2 to 5 players aimed at enthusiasts familiar with 18xx or 1830. The exact playing time is unspecified. It suits players who enjoy complex economic mechanics and network building with strategic planning.
How It Works
The game features Auction / Bidding, Network and Route Building, Stock Holding, and Tile Placement. Players bid on stocks, lay tracks to expand their rail network, and adapt to event-driven changes in train purchases. Priority deals at stock rounds allow strategic positioning. The goal is to gain the greatest influence through economic management.
What Makes It Special
Designed by Anthony Fryer and part of the established 18xx series, 1888 introduces Event Cards that impact train buying and Priority Deals that add new strategic layers during stock rounds.
Pro
- Combines Auction, Network Building, and Stock Holding
- Event Cards dynamically influence train purchase strategies
- Part of the well-known 18xx economic railroad series
Contra
- No specified playing time complicates planning
- Requires familiarity with 18xx or 1830 rules
- No solo mode available
Setting & Atmosphäre
The game is set in two fictional US states, Jefferson and New Suffolk, focusing on railroad expansion and economic development during the railroad era.
Tipp für Einsteiger
Take time to understand 1830 mechanics before playing 1888, as it builds upon those rules.
Häufige Fragen
Can I play this solo?
1888 is designed for 2 to 5 players and does not include a solo mode.
How long does a game really take?
There is no official duration; game length varies depending on player count.
What prior experience do I need?
Familiarity with 18xx games or at least 1830 rules is recommended.
How does this compare to similar games?
1888 uses Event Cards and Priority Deals to make train purchasing and stock rounds more dynamic.
Is this suitable for families?
Due to complexity and no age recommendation, it is better suited for experienced players, not families.
What mechanic makes it special?
The combination of Auction / Bidding with Event Cards and Priority Deals distinguishes it within the 18xx series.
Fazit
1888 is recommended for experienced 18xx players seeking complex economic and network challenges. Without a specified duration and requiring prior knowledge, it is less suitable for casual players.









