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1879: A sangre y fuego en las costas de los Andes

1879: A sangre y fuego en las costas de los Andes

2-2
Players
30
Minutes
8+
Age
2009
Published

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What to Expect

You command either the Chilean army or the combined Peruvian and Bolivian forces in major campaigns of the War of the Pacific. The game map covers the conflict zone between Arequipa and the Atacama Desert with tactical hexagon-based movement. It uses a classic "I go - you go" turn system where you capture key geographic objectives while managing supply and communication lines.

Who Is This Game For?

Designed exclusively for two players interested in historical conflicts and tactical challenges. The game demands prior wargaming experience due to its complexity and lacks explicit playtime, so expect a longer session.

How It Works

Players alternate turns moving units on a hex grid to control territories. Victory is achieved by capturing key positions and maintaining supply lines. Managing logistics and communication routes is essential and influences tactical decisions throughout the game.

Hexagon Grid

What Makes It Special

Carlos Vildoso's game offers a detailed simulation of the 1879-1884 War of the Pacific using classic hex grid mechanics. It focuses on historical accuracy and is specifically designed for two players without expansions or awards.

Pro

  • Historically detailed War of the Pacific simulation
  • Classic hex grid mechanics for tactical depth
  • Designed specifically for two players
  • Focus on supply and communication lines

Contra

  • No solo mode
  • Unknown playtime complicates planning
  • High complexity for newcomers

Setting & Atmosphäre

The game covers the War of the Pacific between Chile, Peru, and Bolivia from 1879 to 1884. The map depicts the region between Arequipa and the Atacama Desert, the historical theater of war on South America's west coast.

Tipp für Einsteiger

Focus on understanding supply and communication mechanics to make effective tactical decisions.

Häufige Fragen

Can I play this solo?

No, 1879: A sangre y fuego is designed exclusively for two players.

How long does a game really take?

Playtime is not specified; prepare for a complex wargame session of undetermined length.

What prior experience do I need?

The game targets experienced wargamers familiar with tactical hex-based games.

How does this compare to similar games?

It specifically simulates the 1879-1884 War of the Pacific using classic hex grid mechanics without expansions.

Is this suitable for families?

Due to complexity and historical focus, it is more suitable for experienced players than families.

What mechanic makes it special?

The Hexagon Grid mechanic combined with supply and communication line management defines the tactical gameplay.

Fazit

1879: A sangre y fuego is a specialized, historical two-player wargame for experienced players seeking tactical depth. Without solo mode or known duration, it is less suited for casual or family gamers.