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1871:  More Grand Tactical Rules for the Franco-Prussian War

1871: More Grand Tactical Rules for the Franco-Prussian War

2-2
Players
720
Minutes
14+
Age
2017
Published

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What to Expect

You command historical battles of the Franco-Prussian War using streamlined miniature rules that combine dice rolling and simulation. The game cuts turn times roughly in half compared to earlier versions. It includes 12 detailed scenarios with orders of battle, historical notes, and maps, ranging from small divisional fights to large multi-corps engagements. Full-color illustrations and a quick reference sheet support play.

Who Is This Game For?

Designed for experienced wargamers aged 14 and up, this expert-level game demands patience for its long playtime of up to 12 hours. It is strictly for two players and benefits from familiarity with Weigle's 1870 rules series but does not require it.

How It Works

1871 uses dice rolling and simulation mechanics to resolve fire combat, melee, and morale. Players maneuver historical units through tactical engagements, with dice determining combat outcomes. The rules are compatible with earlier 1870 titles and include examples and quick reference aids to guide gameplay.

Dice Rolling Simulation

What Makes It Special

Bruce Weigle's 1871 is part of his well-known 1870 series covering mid-19th century European wars. The game features significantly streamlined combat and morale rules that reduce playing time. It is fully compatible with predecessors and includes 12 historically researched scenarios with detailed orders of battle.

Pro

  • Detailed historical scenarios with complete orders of battle
  • Streamlined combat and morale rules for faster play
  • Compatible with earlier 1870 rules by Bruce Weigle
  • Extended playing time for in-depth tactical experience

Contra

  • Only for two players
  • Very long playtime (up to 12 hours)
  • Steep learning curve due to complexity and scope

Setting & Atmosphäre

The game covers the Franco-Prussian War of 1870-71, a transitional period in European military history. Scenarios include both Imperial and Republican phases of the conflict.

Tipp für Einsteiger

Take time to study the rules carefully and start with smaller scenarios to get familiar with the gameplay.

Häufige Fragen

Can I play this solo?

No, 1871 is designed exclusively for two players.

How long does a game really take?

A game can last up to 720 minutes (12 hours), including setup.

What prior experience do I need?

Experience with complex wargames and preferably with Bruce Weigle's 1870 rules is recommended.

How does this compare to similar games?

1871 offers streamlined rules and compatibility with Weigle's earlier 1870 titles, making it unique in the series.

Is this suitable for families?

Due to complexity and length, it is better suited for experienced players aged 14 and up rather than families.

What mechanic makes it special?

The blend of dice rolling and simulation mechanics realistically and efficiently models combat and morale.

Fazit

1871 is recommended for wargamers seeking deep, extended engagements of the Franco-Prussian War. Its complexity and length require dedicated players with experience.