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1870: Grand Tactical Rules for the Franco-Prussian War

1870: Grand Tactical Rules for the Franco-Prussian War

2-2
Players
180
Minutes
14+
Age
2001
Published

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What to Expect

Players command large military units such as corps and divisions in historically accurate battles of the Franco-Prussian War. Using dice rolling and minimal modifiers, the game enables a streamlined tactical experience that balances playability with historical detail. Numerous scenarios with alternative missions enrich the gameplay.

Who Is This Game For?

This game targets experienced players aged 14 and up who enjoy historical wargames. Designed strictly for two players, it requires about 180 minutes per session, making it more suitable for longer gaming sessions. Prior experience with tactical war games is recommended due to its complexity.

How It Works

1870 centers on dice rolling for combat and movement actions. Each player commands large units like corps and divisions, with multiple movement and fire phases per round. The rules avoid excessive detail to enable large battles to be played in one sitting. Historical scenarios provide varied setups and 'what if' alternatives.

Dice Rolling

What Makes It Special

Designed by Bruce Weigle, 1870 focuses on large-scale tactical engagements of the Franco-Prussian War. While it has no awards, its combination of dice mechanics and detailed historical scenarios offers precise simulation of major battles. It belongs to the family of two-player historical wargames.

Pro

  • Historically researched scenarios with alternative missions
  • Focus on large tactical units (corps, divisions)
  • Clear dice rolling mechanic for combat and movement
  • Extensive background information and formation diagrams

Contra

  • Strictly for two players
  • Long playtime around 180 minutes
  • Requires experience with wargames

Setting & Atmosphäre

The game covers the Franco-Prussian War of 1870/71, a 19th-century European conflict. It emphasizes tactical maneuvers of large units in historical battles of this war.

Tipp für Einsteiger

Take time to understand the historical scenarios and dice mechanics before tackling complex battles.

Häufige Fragen

Can I play this solo?

The game is designed exclusively for two players and does not support solo play.

How long does a game really take?

A typical game lasts about 180 minutes, requiring a longer gaming session.

What prior experience do I need?

Experience with tactical wargames is recommended due to the game's complexity.

How does this compare to similar games?

1870 focuses on large tactical units and offers extensive historical scenarios with 'what if' variants, avoiding regimental-level complexity.

Is this suitable for families?

Due to complexity, long duration, and age restriction of 14+, it is less suitable for families with younger children.

What mechanic makes it special?

The central dice rolling mechanic enables flexible combat and movement with deep tactical options.

Fazit

1870 is recommended for wargame enthusiasts interested in tactical historical battles, though its long playtime and complexity make it less suited for casual players or families.