1865: Sardinia
- Designer Alessandro Lala
- Publisher Gotha Games
- Illustration Cory Williamson
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Start for freeWhat to Expect
In 1865: Sardinia, players act as 19th-century entrepreneurs investing in railway construction and management on the islands of Sardinia and Corsica. You buy and sell shares, build track networks, place stations, run trains, and pay dividends. Unique features include 'Dragons', foreign investors who trade stocks alongside players, and an absorption mechanism allowing companies to acquire each other. The game also offers a streamlined traffic-based revenue system.
Who Is This Game For?
The game is targeted at experienced players aged 14 and up who enjoy complex economic strategy and train-themed games. With about 240 minutes playtime, it is an expert-level game requiring strategic planning and patience. Prior experience with 18xx or similar economic simulations is recommended.
How It Works
1865: Sardinia combines mechanics such as Auction / Bidding, Stock Holding, Network and Route Building, and Tile Placement. Players bid on shares, build rail networks by placing tiles, and operate trains to generate income. Stock purchases affect share prices, and companies can absorb others. The game features phases where minor companies convert to major ones by connecting routes, and private companies provide extra trains and traffic benefits.
What Makes It Special
Designed by Alessandro Lala, 1865: Sardinia stands out in the 18xx series for its traffic-based revenue system simplifying income calculations and its use of 'Dragons' as foreign investors. The absorption mechanism and integration of stock trading with train operations provide unique strategic depth. Although it has no awards, it is a respected title within the 18xx family focused on economic depth and network building.
Pro
- Deep economic simulation with stock trading and train operations
- Innovative use of foreign investors called 'Dragons'
- Simplified traffic-based revenue system for faster calculations
- Part of the well-known 18xx series with established gameplay
Contra
- Long playtime of about 240 minutes requires patience
- High complexity, not suited for beginners
- No solo mode, playable only with 2-4 players
Setting & Atmosphäre
The game is set in the 19th century on the island of Sardinia, including Corsica, focusing on building and operating railroads in this historical Italian region.
Tipp für Einsteiger
Start by learning basic 18xx mechanics and focus on building your network and stock portfolio before exploring complex strategies.
Häufige Fragen
Can I play this solo?
No, 1865: Sardinia supports 2 to 4 players and does not include a solo mode.
How long does a game really take?
A typical game lasts around 240 minutes, requiring sufficient time for its complexity.
What prior experience do I need?
Experience with complex economic games or the 18xx series is recommended for a smoother start.
How does this compare to similar games?
1865: Sardinia differs by its simplified traffic revenue system and the use of 'Dragons' as foreign investors in stock trading.
Is this suitable for families?
Due to its high complexity and length, it is better suited for experienced players rather than families.
What mechanic makes it special?
The combination of Auction / Bidding, Stock Holding, and Network and Route Building with a unique absorption mechanism makes it stand out.
Fazit
1865: Sardinia is a solid choice for seasoned train and economic gamers who appreciate complex 18xx mechanics and long sessions. It is less suitable for beginners without prior experience.






