1859: Grand Tactical Rules for the Second Italian War of Independence
- Designer Bruce Weigle
- Publisher Mediaeval Miscellanea, LC
- Illustration Fritz Neumann
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Start for freeWhat to Expect
Players command multiple divisions up to corps-level units in historic battles from the Second Italian War of Independence. Using 6mm, 10mm, or 15mm miniatures, the game features a streamlined turn sequence with a simple command and control system. Combat resolution uses three tables and dice rolling for fast, accurate results. The game includes historical scenarios from Italy and Denmark with detailed variants.
Who Is This Game For?
This game targets experienced players aged 14 and up interested in historical wargames. Designed exclusively for two players with an approximate 180-minute playtime, it suits longer gaming sessions. Prior experience with miniatures or tactical wargames is beneficial due to the game's complexity.
How It Works
Core mechanics include Dice Rolling, Line of Sight, and Measurement Movement. Players move units using measuring tapes, check line of sight for attacks, and resolve combat outcomes through three tables interpreting dice rolls. The turn sequence supports tactical maneuvering and command decisions across multiple corps.
What Makes It Special
Created by Bruce Weigle, 1859 offers precise and fast resolution of large-scale tactical miniatures battles. It covers both Italian and Second Schleswig War scenarios and is compatible with the "1870" ruleset. Its combination of simple command systems and extensive historical content appeals to history and miniatures enthusiasts.
Pro
- Detailed historical scenarios with variants
- Fast and precise combat resolution via three tables
- Compatible with the "1870" ruleset
- Simple, proven command and control mechanics
Contra
- Two-player only
- Long playtime around 180 minutes
- Requires prior knowledge of historical wargames
Setting & Atmosphäre
The game simulates 19th-century conflicts including the Second Italian War of Independence and the Second Schleswig War, featuring real historical battles in Italy and Denmark with accurate military details.
Tipp für Einsteiger
Take time to learn the command systems and tables before engaging in complex battles.
Häufige Fragen
Can I play this solo?
The game is designed exclusively for two players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 180 minutes, or roughly three hours, common for tactical miniatures games.
What prior experience do I need?
Experience with miniatures or historical wargames is recommended to handle the game's complexity.
How does this compare to similar games?
1859 stands out by combining simple command and control with historical accuracy and compatibility with the "1870" ruleset.
Is this suitable for families?
Due to its complexity and length, it is better suited for experienced players rather than families.
What mechanic makes it special?
The interplay of dice rolling, line of sight, and measurement movement creates realistic and tactical combat.
Fazit
1859 is recommended for tactically minded players who appreciate detailed historical miniatures battles. Its lengthy playtime and two-player focus require patience and interest in complex wargames.









