1676: Miniatures Skirmish Battles in the Time of King Philip's War
- Designer Dr. Rob Lusk
- Publisher Jade Tower Studio
- Illustration Dr. Rob Lusk
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Start for freeWhat to Expect
1676 lets you command small skirmishes from King Philip's War in New England using miniatures. You lead either a native war party or the United Colonies' army. The rules are concise and use simple six- and eight-sided dice rolls to quickly resolve combat and actions. Pre-made armies or a point-based system allow you to customize forces. This creates tactical battles on the tabletop with accessible gameplay.
Who Is This Game For?
1676 is aimed at players interested in historical miniatures and wargames. It is a medium-complexity game with about 120 minutes playtime. Prior experience with dice mechanics and miniatures is helpful, but the brief rules make it accessible. It is less suitable for families due to the historical theme and lack of age recommendation.
How It Works
The game uses dice rolling as its core mechanic to resolve combat and actions. Players select forces from pre-made or custom point-built armies. Six- and eight-sided dice rolls determine success, with common target numbers speeding play. This leads to tactical skirmish battles based on miniatures.
What Makes It Special
Designed by Dr. Rob Lusk, 1676 offers a compact rule set for skirmish miniatures in the historical King Philip's War. It combines simple dice mechanics with a flexible point system and historical theme. Available as Print & Play and published by Jade Tower Studio, it stands out for its blend of history and fast gameplay.
Pro
- Compact five-page rulebook
- Simple and fast dice rolling mechanic
- Historical King Philip's War theme
- Flexible point system for custom armies
Contra
- No solo mode available
- Long playtime around 120 minutes
- No age recommendation, possibly unsuitable for families
Setting & Atmosphäre
Set in 17th-century New England during the Native American uprising known as King Philip's War, the game depicts small battles between Pilgrim cavalry and native warriors.
Tipp für Einsteiger
Start with pre-made armies and focus on the simple dice rules to learn the game quickly.
Häufige Fragen
Can I play this solo?
The game is designed for 2 to 8 players and has no solo mode.
How long does a game really take?
A typical game lasts about 120 minutes, excluding setup.
What prior experience do I need?
Basic experience with dice mechanics and miniatures helps, but the rules are concise and accessible.
How does this compare to similar games?
1676 combines historical setting with simple dice rules and a flexible point system for building armies.
Is this suitable for families?
Without an age recommendation and due to its complex theme, it is better suited for experienced players than families with children.
What mechanic makes it special?
The fast and simple dice rolling mechanic using six- and eight-sided dice is central to the game.
Fazit
1676 is recommended for players seeking historic miniature skirmishes with straightforward rules and tactical depth. Expect around two hours per game and a mix of dice luck and army building.






