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12 O'Clock High Game

12 O'Clock High Game

2-4
Players
30
Minutes
8+
Age
1965
Published

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  • Designer (Uncredited)
  • Publisher Ideal

The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

Set during World War II, you conduct bombing runs over Europe by moving your pieces based on dice rolls. The goal is to be the first squadron to score 35 points. The game offers a simple, quick experience inspired by the 1960s TV show, focusing on luck and basic strategic movement.

Who Is This Game For?

Designed for 2 to 4 players, this game suits those looking for a straightforward, short playtime experience. No prior experience is needed, making it great for families or casual players interested in WWII themes and nostalgic gameplay.

How It Works

Using the Roll / Spin and Move mechanic, players move their pieces along the board depending on dice results. The objective is to score points through successful bombing runs. The first player to reach 35 points wins. The game relies mostly on luck with minimal complex decisions.

Roll / Spin and Move

What Makes It Special

Inspired by the 1960s TV series '12 O'Clock High', this 1965 release by Ideal uses a classic roll-and-move system. It stands out as an early thematic WWII board game focusing on simple, accessible gameplay rather than complex strategy.

Pro

  • Simple roll and move mechanic
  • Short playtime around 30 minutes
  • WWII and TV series theme
  • Supports 2 to 4 players

Contra

  • No solo mode available
  • Mechanically very simple
  • Lacks modern game depth and complexity

Setting & atmosphere

The game is set during World War II and based on a US television series from the 1960s, focusing on bomber squadrons conducting air raids over Europe.

Tips for beginners

Focus on maximizing point collection and use dice rolls effectively to advance quickly.

Frequently asked questions

Can I play this solo?

No, the game is designed for 2 to 4 players only.

How long does a game really take?

A typical game lasts about 30 minutes, suitable for a quick session.

What prior experience do I need?

No prior experience is required due to the simple and quick rules.

How does this compare to similar games?

It combines a classic roll and move mechanic with a historical TV series theme, differentiating it from other war games.

Is this suitable for families?

Yes, its simplicity and short duration make it family-friendly for older children.

What mechanic makes it special?

The Roll / Spin and Move mechanic defines the gameplay and accessibility.

Fazit

12 O'Clock High Game is recommended for players who enjoy quick, nostalgic roll-and-move games. It is less suitable for those seeking deep strategic challenges.

12 O'Clock High Game at your next game night?

Add 12 O'Clock High Game to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add 12 O'Clock High Game to my collection