100 Miles
- Designer Edgars Zaķis
- Publisher Austra Games
- Illustration Silvija Krasta
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Start for freeWhat to Expect
In 100 Miles, you play a trail runner trying to complete stages by managing dice rolls carefully. Each stage requires certain progress to avoid time penalties. Running too fast risks injury and energy loss, while running too slow might cause you to miss cut-off times and lose. Special cards can help recover when things go wrong.
Who Is This Game For?
Designed for solo players aged 14 and up, 100 Miles offers a short, skillful gameplay experience lasting about 30 minutes. It's suited for those who enjoy dice management and push-your-luck mechanics and prefer focused solo challenges rather than family games.
How It Works
Players roll dice and choose which to keep or re-roll (Re-rolling and Locking). Using Push Your Luck, you balance risk to make progress each stage. Once-Per-Game Abilities allow special actions that can turn the tide. The goal is to meet stage requirements without incurring penalties or losing the race.
What Makes It Special
Designed by Edgars Zaķis, 100 Miles merges dice management with push-your-luck in a sporting solo game. While it has no awards yet, it stands out through its unique trail running theme and combination of dice and special abilities. It belongs to upcoming releases targeting solo enthusiasts.
Pro
- Solo game focused on trail running
- Combination of dice rolling and push-your-luck mechanics
- Short playing time around 30 minutes
- Once-per-game special abilities add tactical depth
Contra
- Only designed for one player
- No awards received yet
- Not suitable for families with younger children (14+ recommended)
Setting & Atmosphäre
The game simulates a trail running race where players manage pace, endurance, and dice in a sports environment to overcome course challenges.
Tipp für Einsteiger
Use your special abilities wisely and carefully weigh the risks when deciding to push your luck with dice rolls.
Häufige Fragen
Can I play this solo?
Yes, 100 Miles is strictly a solo game for one player.
How long does a game really take?
A game takes about 30 minutes, perfect for quick solo sessions.
What prior experience do I need?
Some experience with dice games and push-your-luck mechanics helps due to the strategic dice management involved.
How does this compare to similar games?
100 Miles combines a sport theme with dice management and once-per-game special abilities, setting it apart from other pure push-your-luck games.
Is this suitable for families?
Due to the 14+ age recommendation and complexity, it's less suitable for families with younger children.
What mechanic makes it special?
The mix of Dice Rolling, Push Your Luck, and Once-Per-Game Abilities defines its gameplay.
Fazit
100 Miles is recommended for solo players who enjoy short, strategic dice games with risk elements. It offers a focused experience for fans of sports themes and push-your-luck mechanics.







